Play Code Learn – Dinosaur Steps

Categories: STEM kits

About Course

Welcome to Play Code Learn Dinosaur Steps!

This is the first in a series of STEM kits designed and developed for learners, approximately aged 4 years to 8 years of age. It can be used both at home with family and/or as an educational resource in a classroom setting.

Dinosaur Steps uses a play based approach to learning with a practical kit that introduces and develops understanding of algorithms and a fun, educational app that takes students to the next stage of Digital Technologies (DT) understanding and knowledge with programming & Augmented Reality (AR).

Can students solve problems by giving instructions to Explorer Ed the robot?

Can they get Explorer Ed to visit the Dinosaurs in the Jurassic land?

3 easy steps to use Dinosaur Steps:

Use the jigsaw to make a jurassic land,

Use the unplugged cards to write, test and debug algorithms telling Explorer Ed how to move around the land of the dinosaurs,

Scan the dinosaur lands and jigsaw with AR mode in the ByteEd App. Use programming to help Explorer Ed visit the dinosaurs!

 

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What Will You Learn?

  • Teaching activities to help you learn HOW to teach
  • Computational Thinking
  • Algorithms & Programming
  • Debugging
  • Pattern Recognition
  • Abstraction
  • Decomposition
  • Logical Thinking

Course Content

Challenge Activity Cards
Download and print the Challenge Activity Cards for Computational Thinking

  • Dinosaur Steps Challenge Activities for teachers
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How to Teach Computational Thinking with Dinosaur Steps
A range of teaching activities to be used in the classroom, integrated with a wide range of subjects.

Teaching Module for Dinosaur Steps
15-lesson unit of work exploring Computational Thinking and other Digital Technologies concepts with teaching slides and handouts.

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